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Wesnoth Units database

High Priestess

(image)



Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of healing those around it, and curing them of poison.

Information

Advances from: Life Mage
Advances to: Prophetess
Cost: 52
HP: 52
Movement: 5
XP: 150
Level: 3
Alignment: lawful
IDQuenoth High Priestess
Abilities: cures, heals +8

Attacks (damage - count)

(image)staff
melee
7 - 2
impact
(image)thorns
ranged
9 - 3
pierce
poison
(image)mystic fire
ranged
7 - 4
fire
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen230%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village160%